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META-Question: Object-oriented graphics in MMA?

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  • Subject: [mg1590] META-Question: Object-oriented graphics in MMA?
  • From: Zorro <berriz at husc.harvard.edu>
  • Date: Mon, 3 Jul 1995 02:56:02 -0400
  • Organization: Harvard University, Cambridge, Massachusetts

Hi.  I'm not familiar with Mathematica programming, so I'm not sure
how feasible the following is.  I would like to program simple 3D
objects (spheres of a fixed radius, and long cylinders or boxes, also
of fixed dimensions), so that I can easily "place" them in 3D space
(by specifying only a few positioning parameters for each object), and
display them using the standard Mathematica 3D viewing facilities.  Is
this a reasonable thing to attempt with MMA?

If so, what should I read to learn how?  I flipped through the MMA
manual (by Wolfram) in the bookstore, but I didn't find anything that
looked like OO graphics programming.  Besides, every time I've
referred to this manual, I've found it very frustrating (lots of
information, but somehow I can never find what I want).  So, if this
is *still* the best reference for what I want to do, I would very much
appreciate directions to the relevant part(s) of the book.
Alternatively, I would be very interested to read other Mathematica
references that dealt more specifically with the type of graphics
program I'm trying to do.

I appreciate your help.

Z.


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