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Re: Find the center!
- To: mathgroup at christensen.cybernetics.net
- Subject: [mg1164] Re: Find the center!
- From: Jonathan.Rice at cs.tcd.ie (Jonathan Rice)
- Date: Sat, 20 May 1995 02:33:24 -0400
- Organization: TCD, Computer Science
In article <3p652m$kb1 at news0.cybernetics.net>
wagner at bullwinkle.cs.Colorado.EDU (Dave Wagner) writes:
> In article <3p1dtm$n2n at news0.cybernetics.net>,
> Gottfried Mayer-Kress <gmk at pegasos.ccsr.uiuc.edu> wrote:
> >
> >There are a bunch of points in 3-space and they are supposed to be
> >scattered around the surface of a sphere. You want to find the
> >center of the sphere and the radius.
> >
> >NB: The data are noisy (about 2% of the radius) and only cover a patch
> >on the sphere.
> >
> >I think I have a reasonable solution, but maybe someone knows of some
> >real elegant method?
>
> There were several approaches to this problem in The Mathematica Journal
> a couple of years ago, in several different issues. They probably were
> in Paul Abbott's "Tricks of the Trade" column.
>
> Dave Wagner
You could also check out "An Efficient Bounding Sphere" by Jack Ritter in
_Graphics_Gems_, ed. Andrew Glassner, Academic Press, 1990. This
algorithm is for general point sets in 3D.
-- Jonathan Rice
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