Re: Re: EPS files produced by Mathematica 3.0

*To*: mathgroup at smc.vnet.net*Subject*: [mg5474] Re: [mg5429] Re: EPS files produced by Mathematica 3.0*From*: Ross Moore and Penny Crittle <ross at mpce.mq.edu.au>*Date*: Wed, 11 Dec 1996 03:15:56 -0500*Organization*: Mathematics, Macquarie University*Sender*: owner-wri-mathgroup at wolfram.com

Pasquale Nardone wrote: > > just do this > 1) select the graph > 2) copy (menu) > 3) convert clipboard (menu) > 3-1) select the eps type of file > 3-2) save in file say "teste1.eps" > > In Texture don't use these eps..... just do: > > blabla.... > \vbox{\vskip 200pt \special{illustration teste1.eps scaled 500}}> ^^^^^^^^^^^^ You can avoid this guess-work. Open the .eps file from within Textures and have a look at its `pictures' window; ie. teste1.eps pictures The PICT preview will show you the exact size: <width> x <height> in either points millimeters or picas --- take your pick. Furthermore, your Textures application should have come with a file called picmacs.tex (or picmacs.sty) which defines macros that can be used like: \scaledillustration <width> by <height> (teste1.eps scaled <scale>) where the <width> and <height> are as above, and the <scale> is as here... ( 1000 = normal size ) > Note that > 1) you can scale your picture "scaled 500" means reducing by 2 > 2) the \vbox MUST contain a vskip to the vsize of your > illustration (here I choose 200pt) The version of picmacs.tex that came with Textures 1.7.7 defines \centerillustration and some others. It is easy to copy the style of these macros, modifying to create your own to position .eps illustrations accurately, according to your needs. This accuracy is important for high-quality typesetting, and for making text `flow around' your pictures. Hope this helps, Ross Moore