|
[Date Index]
[Thread Index]
[Author Index]
Lighting, SurfaceColor, and Graphics3D..
- To: mathgroup at smc.vnet.net
- Subject: [mg5721] Lighting, SurfaceColor, and Graphics3D..
- From: george at mech.seas.upenn.edu ( George Jefferson )
- Date: Sat, 11 Jan 1997 14:29:13 -0500
- Organization: Mechanical Engineering
- Sender: owner-wri-mathgroup at wolfram.com
Is it possable to have a 3d graphic with Lighting->True,
but explicitly specify the color of a particular polygon?
I tried creating a figure with lighting->true and another
with lighting->false and combining them with one Show.
No good, the lighting->true overrides.
I thought you should be able to do it with a SurfaceColor specification,
but that doesn't seem to have the flexability to say 'ignore the
lighting and just set the color'
Ideas?
Prev by Date:
Directional Derivatives in Mathematica
Next by Date:
Does anyone have a notebook they've set up for College Algebra ?
Previous by thread:
Directional Derivatives in Mathematica
Next by thread:
Does anyone have a notebook they've set up for College Algebra ?
|