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A Physicist's Guide to Mathematica
BOOK ANNOUNCEMENT A Physicist's Guide to Mathematica Patrick Tam Humboldt State University, Arcata, California Paperback: $59.00 (tentative) May 1997, c. 506 pp./ISBN: 0-12-683190-4. Compatible with Mathematica v.3.0. SYSTEM REQUIREMENTS: Windows: Can be accessed through Windows '95 or Version 3.1. Macintosh: System software versions 7.x and above. GENERAL DESCRIPTION A Physicist's Guide to Mathematica teaches students and professional physicists how to master Mathematica using examples and approaches that will appeal to them. The book illustrates the usefulness of Mathematica in learning, teaching, and carrying out research in physics. Part One gives a practical, physics-oriented, and self-contained introduction to the program. Part Two covers the application of Mathematica to mechanics, electricity and magnetism, and quantum physics. Mathematica enables the user to solve a wide range of physics problems, from the most important to those that are "just for fun," and provides an environment that allows the user to develop a greater intuitive understanding of physics. This book aids the reader in using Mathematica for numerical, symbolic, and graphical calculations, and also demonstrates the program's capability to animate two- and three-dimensional graphics. Tam's treatment of the subject is greatly detailed, and makes this book an essential reference for anyone needing an introduction to Mathematica's application to physics. KEY FEATURES Divides the information into two parts: Part One provides a single comprehensive guide to using Mathematica Part Two uses examples from physics to illustrate the material learned in Part One Requires no prior knowledge of Mathematica or computer programming Includes a disk containing all Mathematica input used in the text for practical application. The disk can be used by both Macintosh and Windows users. Compatible with Mathematica version 3.0 CONTENTS Preface Mathematica with Physics The First Encounter: The First Ten Minutes. A Touch of Physics. On-Line Help. Error Messages. Packages. Notebook Interfaces. Interactive Use of Mathematica: Numerical Capabilities. Symbolic Capabilities. Graphical Capabilities. Lists. Some New Features in Mathematica Version 3.0. Problems. Programming in Mathematica: Expressions. Patterns. Functions. Procedures. Graphics. Programming Styles. Packages. Physics with Mathematica Mechanics: Falling Bodies. Projectile Motion. The Pendulum. The Spherical Pendulum. Problems. Electricity and Magnetism: Electric Field Lines and Equipotentials. Laplace's Equation. Charged Particle in Crossed Electric and Magnetic Fields. Problems. Quantum Physics: Black Body Radiation. Wave Packets. Particle in a One-Dimensional Box. The Square Well Potential. Angular Momentum. The Kronig-Penney Model. Problems. Appendices: The Last Ten Minutes. Operator Input Forms. The Infrastructure of Mathematica. Solutions to Exercises. Solutions to Problems. References Subject Index For more information, visit APNet of Academic Press at http://www.apnet.com/.