Cuboid & RotateShape

*To*: mathgroup at smc.vnet.net*Subject*: [mg15184] Cuboid & RotateShape*From*: "Richard W. Klopp" <rwklopp at unix.sri.com>*Date*: Fri, 18 Dec 1998 23:20:25 -0500*Organization*: SRI International*Sender*: owner-wri-mathgroup at wolfram.com

How come Cuboid[] appears to be designed such that RotateShape doesn't work on it? The following doesn't do any rotation: RotateShape[ Graphics3D[Cuboid [{0.1,1,1}]], Pi/4,0,0] The following is a workaround: RotateShape[ AffineShape[Polyhedron[Cube],{0.1,1,1}], Pi/4,0,0] RotateShape looks for Polygon, Line, or Point objects to rotate, so Cuboid must somehow not be made of those things. Is this correct? Is there a reason that Cuboid[] is designed this way?