*To*: mathgroup@smc.vnet.net*Subject*: [mg10399] Mathematica as Algorithm Explorer?*From*: sb.nospam@stonesoft.com (Stonewall Ballard)*Date*: Mon, 12 Jan 1998 04:10:47 -0500*Organization*: StoneSoft, Inc.

(This was originally posted on comp.graphics.algorithms, but the only response I got was a suggestion to try here.) Is anyone using Mathematica to explore graphics or image processing algorithms? I'm considering buying a copy of Mathematica for use in my special-effects software work, but at that price I want to be sure that I can really use it. I've been poring over a copy of the student version that I got for my son for Xmas ($150!), and was surprised to see that it has a discrete math add-in that handles Delaunay trangulation and convex hull computation, even drawing planar graphs and Voronoi diagrams. I'd not used Mathematica before, so I was astonished to see how powerful a tool this is. I'd assumed that it was a "fancy MathCAD". Even written in Mathematica's high-level language, it seems fast enough for my purposes with toy problems. The language feels a lot like a modern Lisp, but with a more algebraic (and math, of course) notation. It looks like it would take a few weeks of serious work to learn it well enough to use for my purposes. Are any of you using it for this sort of problem? Are you happy with the results and your productivity? Thanks for any opinions. - Stoney -- Stonewall Ballard StoneSoft, Inc. sb.nospam@stonesoft.com http://www.stonesoft.com/ Remove ".nospam" before replying