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help with trig(?) calculation
- To: mathgroup at smc.vnet.net
- Subject: [mg13155] help with trig(?) calculation
- From: Leon.Bryant at usaa.com (Leon Bryant)
- Date: Mon, 13 Jul 1998 07:42:06 -0400
- Organization: The Math Forum
- Sender: owner-wri-mathgroup at wolfram.com
i need some help from the "gurus". i am a multimedia programmer working
in San Antonio, and need help with a programming idea that involves
some simple(?) trig.
the problem:
i have a display area (computer screen) that has the dimensions 640 by
480 units (pixels).
my program sets the dimensions of this rectangle to:
TL - 0,0
TR - 640,0
BL - 0,480
BR - 640,480
what i would like to do is give the coordinates of a point on the
screen, an angle (or a second point), and devise an algorithm that will
plot where the imaginary line would inintersect the boundaries of the
display area.
for instance:
point: (320,240) (centered on screen) angle: 45 degrees
intersection point: (640,0)
this one's intuitive since the starting point is centered on the screen,
and the angle is 25% of 360 degrees, but i'm stumped with anything more
irregular.
can you explain how i'd do this? can it be put into a simple formual?
email: leon.bryant at usaa.com
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