RE: Introducing: Conix 3D Explorer!
- To: mathgroup@smc.vnet.net
- Subject: [mg11365] RE: [mg11329] Introducing: Conix 3D Explorer!
- From: "Barthelet, Luc" <lucb@ea.com>
- Date: Sat, 7 Mar 1998 02:06:37 -0500
I have been using this product for 2 months. It is absolutely AWESOME. I had developed my own version of a 3D interface on the PC and dropped it because 3D explorer is so great. I wish WRI would acquire this and integrate it in the front end. Luc. >-----Original Message----- >From: Karen Beretta [SMTP:karen@callamer.com] To: mathgroup@smc.vnet.net >Sent: Thursday, March 05, 1998 9:41 PM >To: mathgroup@smc.vnet.net >Subject: [mg11329] Introducing: Conix 3D Explorer! > >Introducing Conix 3D Explorer(tm) > The power of OpenGL® Graphics in Mathematica® > > >If you like Mathematica graphics, you'll love 3D Explorer - the >interactive graphics solution for Mathematica. With a single command >3D Explorer brings your Mathematica graphics to life in an interactive >OpenGL window, providing advanced rendering capabilities previously >reserved for high-end rendering systems. 3D Explorer's new graphics >options take your Mathematica graphics to a new level with smooth >shading, texture mapping, anti-aliasing, transparency, fog, >accumulation effects, and more! > > >While supporting all standard Mathematica graphics, 3D Explorer also >provides a new graphics type, GLGraphics, with extended graphics >primitives and directives. New features include continuous surfaces, >display lists, inline transformations, and per-element control over all >graphics options. Standard Mathematica graphics are easily converted >to GLGraphics and enhanced - allowing you to build directly on your >existing Mathematica graphics skills. With 3D Explorer's advanced >animation features you can create stunning interactive animations with >very large frame counts on computers with limited memory. > > >3D Explorer provides a full suite of functions from simple, easy to use, >routines to a full OpenGL-like programming environment. 3D Explorer's >low-level interface provides direct access to 100% of the OpenGL API, >allowing GLGraphics primitives to be extended to include any OpenGL >capability, from blending effects to pixel-level operations. Because >OpenGL commands can be executed directly in a Mathematica expression, >textbook OpenGL programming examples can be used within Mathematica. >This makes 3D Explorer a powerful OpenGL code development tool and >teaching aid, allowing you to quickly perform rendering experiments in >the flexible Mathematica environment. > > >3D Explorer comes with online documentation, including user's guide, >reference manual, programming examples, and demos. Quality email >technical support is provided by Conix Enterprises, tech@conix3d.com. >3D Explorer is currently available for Windows95/NT and PowerMac >platforms - X windows platforms are coming soon. > > >For more information, demo graphics, and example Mathematica notebooks, >see http://www.conix3d.com or email tech@conix3d.com > > >------------------------------------------------------------------------- >Copyright © 1996/1998 Conix Enterprisies, Inc. All rights reserved. >All brand names and trademarks are property of their respective >holders. Conix 3D Explorer is a registered trademark of Conix >Entererprises, Inc. Silicon Graphics and OpenGL are registered >trademarks of Silicon Graphics, >Inc. Macintosh and Power Macintosh, are registered trademarks of Apple >Computer, Inc. Mathematica is a registered trademark of Wolfram >Research, >Inc. >All other trademarks are the property of their respective owners. > > >------------------------------------------------------------------------- >Conix Enterprises >http://www.conix3d.com >sales@conix3d.com >(800) 577-5505