RE: Mesh on graphics3D objects
- To: mathgroup at smc.vnet.net
- Subject: [mg14381] RE: [mg14327] Mesh on graphics3D objects
- From: "Alejandro Osorio" <aosorio at coatepec.uaemex.mx>
- Date: Sun, 18 Oct 1998 15:09:50 -0400
- Sender: owner-wri-mathgroup at wolfram.com
You can do this by preppending the directive "EdgeForm" to the list of
primitives in the Graphics3D object, like the following example:
a) generate some graphics:
then graf[] is the list of primitives ("Polygon"s) and graf[] the
lisrt of options.
b) now rebuild the first part and use "Show":
and it's done.
Is there a simpler way to do the same ?
De: Scott Morrison <scott at morrison.fl.net.au> Para:
mathgroup at smc.vnet.net <mathgroup at smc.vnet.net> Fecha: Lunes 12 de
Octubre de 1998 5:16 PM Asunto: [mg14327] Mesh on graphics3D objects
>I am trying to plot a complicated surface in Mathematica, using
>ParametricPlot3D or SurfaceListPlot3D (from Graphics`Graphics3D`).
>These both produce Graphics3D objects.
>I am trying to remove the mesh drawn over the surface (for Plot3D this
>is easily acheived with Mesh->False). Does anyone know how to do this?
>I can't work out anything!
>Thanks, Scott Morrison
>scott at morrison.fl.net.au
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