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Re: RealTime3D in v4.0: Capabilities and compatibilities

  • To: mathgroup at smc.vnet.net
  • Subject: [mg19730] Re: RealTime3D in v4.0: Capabilities and compatibilities
  • From: "Gary L. Gray" <gray at engr.psu.edu>
  • Date: Mon, 13 Sep 1999 02:40:59 -0400
  • Organization: Penn State University-Engineering Science & Mechanics
  • References: <7redk8$47r@smc.vnet.net>
  • Sender: owner-wri-mathgroup at wolfram.com

In article <7redk8$47r at smc.vnet.net>, Dr Phillip Kent <p.kent at ic.ac.uk> 
wrote:

> I wonder if anyone has gone to the trouble of cataloguing
> already the features and limitations of the RealTime3D
> renderer? I have two specific questions: 
> 
> (1) The PlotRange option does not seem to be respected - any
> workarounds?

None that we have been able to find. It also does not respect PlotRegion 
or other such options.

> 
> (2) How does RealTime3D work on a Mac? On my machine (PowerMac 7300,
> MacOS 8.1) it outputs something, but this appears unmanipulable
> (with a 1 button mouse at least?) and the viewpoint is along the
> z-axis.

Works fine on the 20 or so Macs on which we have installed it (some B&W 
Power Mac G3/400's, a dozen beige Power Mac G3/266's, a couple of 
Wallstreet PowerBooks). It is fully rotatable with the one-button mouse. 
My only complaint is that it does not allow us to mess with the figure 
properties, so we have to go back to the hideous 3D Viewpoint Selector.

-- 
Gary L. Gray                    Engineering Science & Mechanics
Assistant Professor                       Penn State University
mailto:gray at engr.psu.edu                         (814) 863-1778
http://www.esm.psu.edu/HTMLs/Faculty/GGray.html


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