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Re: RealTime3D without RealTime3D
- To: mathgroup at smc.vnet.net
- Subject: [mg28557] Re: RealTime3D without RealTime3D
- From: "Drago Ganic" <drago.ganic at in2.hr>
- Date: Fri, 27 Apr 2001 03:56:11 -0400 (EDT)
- References: <9c5njv$ite@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
This works also with the 4.0 FronEnd. (MS Windows 98)
Greetings from Croatia,
Drago
"Jens-Peer Kuska" <kuska at informatik.uni-leipzig.de> wrote in message news:9c5njv$ite at smc.vnet.net...
> Hi,
>
> all. I just discovered a fancy feature of the 4.1 FontEnd.
>
> If one wish to display a Graphics3D object as real time object in
> the fontend one has nothing more to do than to create a graphics cell
> with the true 3d graphics object instead of the PostScript code.
>
> The Graphics3D[] object don't like Automatic settings in the options
> and with to get a options sequence instead of a options list. The
> following code should work on Unix and windows and explain the basic
> steps
>
> make some 3d graphics:
>
> gg = Plot3D[Sin[x*y], {x, 0, Pi}, {y, 0, Pi}]
>
> now we have a 3d object rendered as PostScript. To get
> a RealTime3D object (without loading the RealTime3D` package)
> take te list of options and paste the 3d object
> verbatim into a new cell
>
> vp = FullOptions[gg];
> gg2 = gg;
> (* replace the options list *)
> gg2[[2]] =
> Sequence @@
> Select[gg[[2]],
> MemberQ[{Lighting, Boxed, ViewPoint, BoxRatios}, First[#]] &];
>
> (* make the cell *)
> NotebookWrite[SelectedNotebook[], Cell[BoxData[gg2], "Graphics"]]
>
> and woops, we have a nice active movable and rotatable 3d object.
>
> Needless to say that the next version of MathGL3d will have a
> function that does it and it will correct the lighting bug in
> the RealTime3D` package. :-)
>
> Regards
> Jens
>
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