MathGroup Archive 2001

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On Mathematica3 for mac, the following input produces 2 rods crossing
with a 90° angle, as expected. That's OK.

Show[Graphics3D[Cylinder[.3,1,10] ],RotateShape[
         Graphics3D[Cylinder[.3,1,10 ] ],

But a quite similar RotateSphape input applied to Cuboids doesn't behave
in the same manner. Why? (I expected the top Cudoid being oriented
differently than the botton one).

Show[Graphics3D[Cuboid[{-1,-1,0},{1,1,1}]] ,

The mathematica book state that cuboids faces are parallel to the axes.
Should it means that RotateShape doesn't apply?

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