Re: How to produce "thick" lines in 3D?
- To: mathgroup at smc.vnet.net
- Subject: [mg29418] Re: How to produce "thick" lines in 3D?
- From: "Orestis Vantzos" <atelesforos at hotmail.com>
- Date: Tue, 19 Jun 2001 05:35:36 -0400 (EDT)
- Organization: National Technical University of Athens, Greece
- References: <9gkbiq$e2c$1@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
ParametricPlot3D[{Cos[t], Sin[t], 0, Thickness[.03]}, {t, 0, 2\[Pi]}] will return a thick circle. Help says that you can use a "color specification" as a fourth element in the {fx,fy,fz} list, but it seems to be working with any relative graphics primitive, such as Thickness. Orestis "Jose Capco" <jcapco at mathematik.uni-ulm.de> wrote in message news:9gkbiq$e2c$1 at smc.vnet.net... > Dear NG, > > I am using ImplicitPlot3D to plot curved line, and circles in three dimensions > (this is a crude way, I plot for instance {Cost,Sint,0} to plot a circle lying > on the xy plane.. is there a package that does this for any polygon also?). > But how is one able to make these circles "thick"? There is no thickness in > Mathematica. This is a problem in design too, for instance if one wants to > design the wireframe of a car or some engineering design then this problem I > think arises. I am hoping for some suggestions. > > Sincerely, > Jose Capco > >