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Re: ViewPoint and RealTime3D

  • To: mathgroup at
  • Subject: [mg28632] Re: ViewPoint and RealTime3D
  • From: Jens-Peer Kuska <kuska at>
  • Date: Thu, 3 May 2001 04:28:23 -0400 (EDT)
  • Organization: Universitaet Leipzig
  • References: <9cfrh6$>
  • Sender: owner-wri-mathgroup at


why not using MathGL3d form

?? you can edit the view point with realtime preview
(switch the synchron main window on) in the view point editor

and call MVGetViewPoint[] in your notebook to copy the
data into the notebook.



(* edit the viewpoint *)



will work.


Hugh Goyder wrote:
> Dear Newsgroup,
> How can I extract the ViewPoint from a graphic once I have found a nice
> orientation using RealTime3D or the simpler method recently discovered by
> Jens-Peer Kuska? (Congratulations to Jens for finding this see .)
> In detail I want to do the following.
> Use RealTime3D, or more probably Jens method, to make a graphic that can be
> rotated
> Use the mouse to rotate the 3D graphic until I get a nice view
> Find out the ViewPoint corresponding to my nice view
> Paste this ViewPoint back into the original graphic
> Redraw the original graphic with my nice view and all the options available.
> This would avoid the use of the 3D ViewPoint Selector which I find
> difficult to use because I cannot imagine my graphic in the cube provided
> there. By using NotebookCreate[] in a small variation of Jens method the
> real time graphic is placed in a new notebook. This is getting similar to
> the 3D ViewPoint Selector. Presumably, Wolfram will eventually put our
> graphics into the 3D ViewPoint Selector so that this process can be automated.
> Thanks in advance for your responses.
> Hugh Goyder

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