Re: ViewPoint and RealTime3D
- To: mathgroup at smc.vnet.net
- Subject: [mg28632] Re: ViewPoint and RealTime3D
- From: Jens-Peer Kuska <kuska at informatik.uni-leipzig.de>
- Date: Thu, 3 May 2001 04:28:23 -0400 (EDT)
- Organization: Universitaet Leipzig
- References: <9cfrh6$gm7@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
Hi, why not using MathGL3d form http://phong.informatik.uni-leipzig.de/~kuska/mathgl3dv3/ ?? you can edit the view point with realtime preview (switch the synchron main window on) in the view point editor and call MVGetViewPoint[] in your notebook to copy the data into the notebook. i.a MVShow3D[yourGraphics3d] (* edit the viewpoint *) vp=MVGetViewPoint[]; Show[yourGraphics3d,ViewPoint->vp] will work. Regards Jens Hugh Goyder wrote: > > Dear Newsgroup, > > How can I extract the ViewPoint from a graphic once I have found a nice > orientation using RealTime3D or the simpler method recently discovered by > Jens-Peer Kuska? (Congratulations to Jens for finding this see .) > > In detail I want to do the following. > > Use RealTime3D, or more probably Jens method, to make a graphic that can be > rotated > Use the mouse to rotate the 3D graphic until I get a nice view > Find out the ViewPoint corresponding to my nice view > Paste this ViewPoint back into the original graphic > Redraw the original graphic with my nice view and all the options available. > > This would avoid the use of the 3D ViewPoint Selector which I find > difficult to use because I cannot imagine my graphic in the cube provided > there. By using NotebookCreate[] in a small variation of Jens method the > real time graphic is placed in a new notebook. This is getting similar to > the 3D ViewPoint Selector. Presumably, Wolfram will eventually put our > graphics into the 3D ViewPoint Selector so that this process can be automated. > > Thanks in advance for your responses. > > Hugh Goyder