[Date Index]
[Thread Index]
[Author Index]
Re: 1 equals 3 (among others)
*To*: mathgroup at smc.vnet.net
*Subject*: [mg32200] Re: 1 equals 3 (among others)
*From*: Stegemann at physikDONOT.SPAMtu-berlin.de (Grischa Stegemann)
*Date*: Sat, 5 Jan 2002 00:10:43 -0500 (EST)
*References*: <a13v7l$dgb$1@smc.vnet.net>
*Sender*: owner-wri-mathgroup at wolfram.com
On Fri, 4 Jan 2002 10:13:09 +0000 (UTC), Grischa Stegemann wrote:
>
> In[1]:=f[x_] = (4 - x + Sqrt[-4*(3 - x) + (x - 4)^2])/2;
> In[2]:=Simplify[-4*(3 - x) + (x - 4)^2]
> Out[2]=(-2 + x)^2
Oh stupid fool I am! All the time I have dealt with complex numbers
but only in this special case everything becomes real. So I have
totally ignored that Sqrt[x^2]=Abs[x]. This of course explains the
numbers I mentioned.
Nevertheless I found out that this wasn't actually my problem. The
actual problem arised from the plot
Plot[f[x],{x,0,5}]
because I have neglected the numbers at the y-axis and thought that
Mathematica is giving me lots of rubbish.
In this plot you can see numerical noise which can be hidden by
e.g. giving PlotRange->{0,3}) but which doesn't appear if you plot
g[x_]=Sqrt[-4*(3 - x) + (x - 4)^2];
Plot[g[x],{x,0,5}].
OK, this is not really essential... ;-)
Thanks to all who pointed me to my stupidity.
Bye, Grischa
--
-------------------------------------------------------------------------
Grischa Stegemann Technische Universität Berlin --
Prev by Date:
**Re: 1 equals 3 (among others)**
Next by Date:
**Re: 1 equals 3 (among others)**
Previous by thread:
**Re: 1 equals 3 (among others)**
Next by thread:
**Re: 1 equals 3 (among others)**
| |