axes in Plot3D
- To: mathgroup at smc.vnet.net
- Subject: [mg43443] axes in Plot3D
- From: "Maurits Haverkort" <Haverkort at ph2.uni-koeln.de>
- Date: Wed, 17 Sep 2003 07:58:59 -0400 (EDT)
- Sender: owner-wri-mathgroup at wolfram.com
If I plot a function in 3D I get a realistic projection of the x,y and z axes. The following command will give me a box where the z-axes is almost vertical up, the y axes comes a bit out of the paper and the x-axes comes a lot out of the paper. SphericalPlot3D[SphericalHarmonicY[1, -1, th, ph] Conjugate[SphericalHarmonicY[1, -1, th,ph]],{th,0,\[Pi]},{ph,0, 2\[Pi]},PlotPoints->30, PlotRange->{{-0.35,0.35},{-0.35,0.35},{-0.35,0.35}},Boxed->True, Axes->True,AxesLabel->{"x","y","z"}, ViewPoint->{2.4,1.3,2}]; I am searching for an option where I can put the y and z axes in the paper plane and make the x-axes come on an angle out of the paper. This will not give me a realistic perspective, but it will leave the y-z plane undistorted. Hope I am clear. If anybody knows how to do so I would like to know. Maurits Haverkort