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make 0*Infinity = 0
I'm really stumped on how to make 0*Infinity evaluate to 0. I've tried all the obvious things, like Unprotect[Infinity]; Infinity*0 = 0; along with all the variations I can think of using UpSet and DirectedInfinity[_], etc. Alas, 0*Infinity always comes back with Indeterminate. Thanks! Daniel -- http://ai.eecs.umich.edu/people/dreeves - - google://"Daniel Reeves" Optimist: The glass is half full. Pessimist: The glass is half empty. Engineer: The glass is too big.