Mathematica 9 is now available
Services & Resources / Wolfram Forums
-----
 /
MathGroup Archive
2005
*January
*February
*March
*April
*May
*June
*July
*August
*September
*October
*November
*December
*Archive Index
*Ask about this page
*Print this page
*Give us feedback
*Sign up for the Wolfram Insider

MathGroup Archive 2005

[Date Index] [Thread Index] [Author Index]

Search the Archive

Mouse controlled 3D rotations

  • To: mathgroup at smc.vnet.net
  • Subject: [mg57848] Mouse controlled 3D rotations
  • From: Jim Hafner <hafner at almaden.ibm.com>
  • Date: Fri, 10 Jun 2005 02:29:11 -0400 (EDT)
  • Organization: IBM Almaden Research Center
  • Sender: owner-wri-mathgroup at wolfram.com

Is there a way to build a 3D graphics object (e.g., a simple 
Tetrahedron) and manipulate it (e.g., rotate it in 3D) with the mouse?

There is an example on webMathematica of just this, but I haven't 
figured out how to do it at all in plain ol' Mathematica.

Does it matter what system I'm on (AIX 5.1 or WinXP)?

I noticed that on AIX5.1, starting math kernel (no notebooks) that I can 
use Animate[] to make a movie of a rotating Tetrahedron.  In XP, the 
same doesn't produce anything.  On either system, in a notebook, I just 
get multiple graphics objects, one for each rotational position -- 
there's no live animation.

Any guidance is appreciated.

Jim Hafner
hafner at almaden.ibm.com


  • Prev by Date: Re: (suggestion to Wolfram)
  • Next by Date: Re: Numbering equations
  • Previous by thread: Re: (suggestion to Wolfram)
  • Next by thread: Re: Mouse controlled 3D rotations