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Re: Polygons on spheres
- To: mathgroup at smc.vnet.net
- Subject: [mg54759] Re: Polygons on spheres
- From: "Jens-Peer Kuska" <kuska at informatik.uni-leipzig.de>
- Date: Tue, 1 Mar 2005 01:58:14 -0500 (EST)
- Organization: Uni Leipzig
- References: <cvukq6$bdq$1@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
Hi,
a) Mathematica uses PostScript and PostScript can't display
transparence
b) MathGL3d can do this, if you send me the code
I will do it for you
c) Michaels books are excelent and you should buy one for you
and several copys for your friends
Regards
Jens
"Steve Gray" <stevebg at adelphia.net> schrieb im Newsbeitrag
news:cvukq6$bdq$1 at smc.vnet.net...
> I have a need to draw and display "polygons" on spheres. The edges of the
> polygons will all
> be arcs of great circles. Examples are triangles, etc., and n-sided
> polygons which usually
> self-intersect. The great circle arcs must stop at the vertices, which
> presumably can be done by
> correctly setting the range in the parametric plots of the edges.
> Obviously several edges must be
> displayed at the same time, up to a dozen or two.
> I want to see what these figures look like when the vertices are moved
> around on the sphere,
> probably one at a time, constrained by certain rules. I would like to see
> the sphere as a colored
> surface with the lines standing out. I can specify the vertices by
> theta-phi or whatever. My main
> concern is getting a good display, not the actual math. I will need to
> vary the point of view to
> look at different parts of the sphere and maybe make an animation.
> The part I'm uncertain about is getting a sphere and the lines to show at
> the same time, and
> how to choose whether the lines on the back side of the sphere are visible
> or not, so options should
> be transparent vs. translucent vs. opaque sphere.
> Any suggestions will be welcome. Does anyone know if Trott's book on
> Mathematica display coding
> covers this? If it will help, I'm willilng to buy it.
>
> Steve Gray
>
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