|
[Date Index]
[Thread Index]
[Author Index]
Re: Normal Disappear Problem
- To: mathgroup at smc.vnet.net
- Subject: [mg55335] Re: [mg55302] Normal Disappear Problem
- From: Daniel Lichtblau <danl at wolfram.com>
- Date: Sat, 19 Mar 2005 04:46:17 -0500 (EST)
- References: <200503181035.FAA14770@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
gouqizi.lvcha at gmail.com wrote:
> Hi, All:
>
> I have the following parametric equation for an unit sphere:
>
> x = cos(u)sin(v)
> y = sin(u)sin(v)
> z = cos(v)
>
> 0<=u<2*Pi ; 0<=v<=Pi
>
> Then I use
>
> normal = (Dx/Du, Dy/Du, Dz/Du) CROSS (Dx/Dv, Dy/Dv, Dz/Dv) to get the
> normal vector.
>
> I get the follwoing after calculation (with normalization):
>
> normal = [sin(v) ^2 cos(u), sin(v)^2 sin(u), cos(u)^2 cos(v) sin(v)
> + sin(u)^2 cos(v) sin(v)]
>
> Now when u=0, v=0 , Normal = (0,0,0)! How can it be? We know the fact
> that a sphere should have normal everywhere.
>
> Rick
http://mathworld.wolfram.com/HairyBallTheorem.html
Your tangent vectors are:
In[2]:= {x,y,z} = {Cos[u]*Sin[v], Sin[u]*Sin[v], Cos[v]};
In[3]:= tanvex = {{D[x,u],D[y,u],D[z,u]},{D[x,v],D[y,v],D[z,v]}}
Out[3]= {{-(Sin[u] Sin[v]), Cos[u] Sin[v], 0},
{Cos[u] Cos[v], Cos[v] Sin[u], -Sin[v]}}
The theorem indicates each must vanish somewhere, hence their cross
product must vanish.
Upshot: the sphere has everywhere a unit normal, but it cannot be
obtained as a cross product from an everywhere smooth tangential frame.
Daniel Lichtblau
Wolfram Research
Prev by Date:
Re: Normal Disappear Problem
Next by Date:
Re: Re: J/Link problem on Mac OS X
Previous by thread:
Normal Disappear Problem
Next by thread:
Re: Normal Disappear Problem
|