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Re: Convex Hull 3D

  • To: mathgroup at
  • Subject: [mg65454] Re: [mg65430] Convex Hull 3D
  • From: "Ingolf Dahl" <ingolf.dahl at>
  • Date: Sun, 2 Apr 2006 05:00:15 -0400 (EDT)
  • Sender: owner-wri-mathgroup at

Here are two tracks you might follow:
1) See and for Qhull. Good luck! (I have not tried this myself)

2) See On that page there is a
link to download ConvexHull.m, and another to download ConvexHull.nb.
Download both! (The first is also included in Load the m
file first into Mathematica, and execute it. Then load the nb file, and
check the examples. You might also need

Please answer to MathGroup and tell if you get anything interesting out of

Best regards

Ingolf Dahl

> -----Original Message-----
> From: Virgil Stokes [mailto:virgil.stokes at] 
To: mathgroup at
> To: mathgroup at
> Subject: [mg65454] [mg65430] Convex Hull 3D
> Today I installed Mathematica 5.2 and although there are many 
> enhancements I was disappointed that it still does not have a 
> convex hull function for 3 dimensional objects. In earlier 
> contacts with Wolfram Research (several years ago), I was 
> given the impression that such a function would be part of 
> the next release; but, this has not happened.
> Before sending this email, I checked "Wolfram Research 
> Forums", including "Documentation Center", "Mathematica 
> Information Center", and "MathGroup" which were not very 
> useful on finding a Mathematica implementation for finding 
> the convex hull of 3D objects. However, I did do a search 
> through the MathGroup archives and found that there was a 
> discussion on this topic, e.g. "[mg44708] Follow up: 3D Convex Hull" ,
> (2003-11-21) contained a link --- but link didn't work. I 
> finally did find a site that had an experimental Mathematical 
> implementation for Mathematica 3.0 and tried to get this 
> running in Mathematica 5.2; but, was unsuccessful.
> I would appreciate greatly Mathematica code for finding the 
> convex hull of 3D objects.
> --Thanks,
> V. Stokes

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