Re: Problems solving using Solve
- To: mathgroup at smc.vnet.net
- Subject: [mg68829] Re: Problems solving using Solve
- From: "akil" <akomur at wanadoo.nl>
- Date: Sun, 20 Aug 2006 04:43:49 -0400 (EDT)
- References: <ec65bn$1f8$1@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
definition for cd is cd[input_,rcCD_,cx_,cy_] := rcCD*input + cy - rcCD*cx; (which just defines a line of the form y=ax+b) Using NSolve instead of Solve still takes way too long (quit it after 15 minutes, do not know if it even will solve it). I have about a 100 cones for each part I need to test and the way it is now takes too long. In my usage all values except beta and v are Reals. Beta is usually the range [0, Pi/2] and v is also a Real. For a solvable solution try: {ax,ay}= {7,4} and {cx,cy}= {21,11} and {centerOfMassx,centerOfMassy}={13,7} and rcAB=3 and rcCD=7/4 That should give a solution, and quite fast at that. Akil "akil" <akomur at wanadoo.nl> schreef in bericht news:ec65bn$1f8$1 at smc.vnet.net... >I have a problem suing the following code: > > Cone[beta_, v_,rcAB_,rcCD_,ax_,ay_,cx_,cy_,centerOfMassx_,centerOfMassy_] > := > Module[ > {betaUsed, vtemp, fx, fy, ex, ey, > waarde,criticalRC,criticalHeight,xVerplaatsing,ePx2Py2}, > betaUsed = beta ; > vtemp = v; > fline[x_] := Tan[betaUsed]x - Tan[betaUsed]vtemp; > fx = x /. Solve[fline[x] == cd[x,rcCD,cx,cy], x][[1]]; > fy = cd[fx,rcCD,cx,cy]; > criticalRC = (centerOfMassy - fy)/(centerOfMassx - fx); > criticalHeight = -criticalRC*fx + fy; > ex = (-ay + rcAB*ax + criticalHeight)/(rcAB + (-criticalRC)); > ey = ab[ex,rcAB,ax,ay]; > xVerplaatsing = ex - vtemp; > ePx2Py2 = Sqrt[xVerplaatsing^2 + ey^2]; > waarde = xVerplaatsing/ePx2Py2; > ArcCos[-waarde] > ]; > > afg = > Simplify[D[Cone[beta,v,rcAB,rcCD,ax,ay,cx,cy,centerOfMassx,centerOfMassy],v], > TimeConstraint -> 1 ]; > Solve[afg== 0, v]; > > eg. > {ax,ay}= {-44.9376, 36.1678} and {cx,cy}= {17.8329, 122.477} and > {centerOfMassx,centerOfMassy}={-18.6338,72.3356} and rcAB=-0.166667 and > rcCD=-0.37931 > > Doing the Solve[afg== 0, v] takes ages (after an hour I quit it). Is there > any way I can make it work faster? Is any code in Cone such that it > unnecessarily makes it run faster? So are there any ways I can try to make > everything run faster? Using integers it runs, but it takes too long when > using real cones (made up of four points A B C D and a centerOfMass). > > Akil > >
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