MathGroup Archive 2006

[Date Index] [Thread Index] [Author Index]

Search the Archive

Re: 3D Graphics suggestions?

  • To: mathgroup at smc.vnet.net
  • Subject: [mg64664] Re: 3D Graphics suggestions?
  • From: Sensei <senseiwa at mac.com>
  • Date: Sun, 26 Feb 2006 05:07:49 -0500 (EST)
  • References: <dtp63e$f02$1@smc.vnet.net>
  • Sender: owner-wri-mathgroup at wolfram.com

On 2006-02-25 09:56:14 +0100, "David Park" <djmp at earthlink.net> said:

> Sensei,
> 
> You could try
> 
> <<RealTime3D`
> plot statement
> <<Default3D`
> 
> but it throws away graphics primitives such as color and thickness. You
> rotate with the mouse and zoom with the mouse by holding down Ctrl.

Yes, after some search I've found this (undocumented?) package, but as 
you say, it throws away things, and that's not a good point. It's 
experimental though, so no complains :)

> Also you shouldn't overlook SpinShow, which works and is a quick way to
> rotate an object. Also defining a frame[parameter_]:=... and then using the
> Animate command is a good way to make animations. Maybe this will not
> completely serve your purposes but I usually find these simple procedures
> completely effective. The idea of interactivity is not always that much
> better than a controlled animation - especially if the viewer is someone
> else who doesn't know how to control it. [...]

SpinShow does not a good job for me --- as you say. It's a 
quick-and-dirty graph job, nothing particular (lines mainly and points, 
with some colors sometimes). I've found the JavaView package which 
works. It's not a great solution but waiting for RealTime3D to be 
ready...

Thanks!

-- 
Sensei <senseiwa at mac.com>

The optimist thinks this is the best of all possible worlds.
The pessimist fears it is true.      [J. Robert Oppenheimer]


  • Prev by Date: Re: FindRoot & NDSolve
  • Next by Date: Re: FindRoot & NDSolve
  • Previous by thread: Re: 3D Graphics suggestions?
  • Next by thread: Re: 3D Graphics suggestions?