|
[Date Index]
[Thread Index]
[Author Index]
rotation angles from rotation matrix
- To: mathgroup at smc.vnet.net
- Subject: [mg80030] rotation angles from rotation matrix
- From: will <willpowers69 at hotmail.com>
- Date: Sat, 11 Aug 2007 02:03:23 -0400 (EDT)
Dear Math forum,
I found some useful code for retrieving the Euler angles of a rotation from a rotation matrix; see
http://forums.wolfram.com/mathgroup/archive/2001/Aug/msg00286.html
which goes as follows:
In[1]:=
Needs["Geometry`Rotations`"]
In[2]:=
B=RotationMatrix3D[Pi/3,Pi/4,Pi/6];
In[3]:=
Solve[RotationMatrix3D[Ï?,θ,Ï?]\[Equal]B,{Ï?,θ,Ï?}]
From In[3]:=
Solve::ifun: Inverse functions are being used by Solve, so some
solutions may \
not be found.
Out[3]=
{{\[Psi] -> Pi/6, \[Theta] -> Pi/4, \[Phi] -> Pi/3}}
However, I noticed that if instead of exact rotations being entered, numerical approximations are entered:
In[4]:=
A=RotationMatrix3D[Pi/3.,Pi/4.,Pi/6.];
then solve no longer finds the solution...
In[5]:=
Solve[RotationMatrix3D[Ï?,θ,Ï?]\[Equal]A,{Ï?,θ,Ï?}]
Out[5]=
{}
my problem is that i have a rotation matrix
{{0.977431, 0.158491, 0.139673}, {-0.0822761,
0.894559, -0.439311}, {-0.194572, 0.417905, 0.88741}}
and i really want to find the rotations that are described by this matrix, either in Euler angles (for mathematica vs 5.2), or (preferably) in xyz (pitch-roll-yaw) convention (for mathematica vs 6). I am sorry if this is a very simple problem, but i don't know much about matrix maths...
Thank you in advance for your help,
Will
Prev by Date:
Re: Simplifying the exponents
Next by Date:
Re: Simplifying the exponents
Previous by thread:
Re: Setting plot options with RuleDelayed/Rule does not work
Next by thread:
Re: rotation angles from rotation matrix
|