Re: Non-calculus vector math
- To: mathgroup at smc.vnet.net
- Subject: [mg75721] Re: [mg75668] Non-calculus vector math
- From: DrMajorBob <drmajorbob at bigfoot.com>
- Date: Wed, 9 May 2007 04:31:26 -0400 (EDT)
- References: <9974391.1178620062660.JavaMail.root@m35>
- Reply-to: drmajorbob at bigfoot.com
Does this help at all? vectorForm[{a_, b_, c_}] := a HoldForm[i] + b HoldForm[j] + c HoldForm[k] {i, j, k} = IdentityMatrix[3]; (3 i + 6 j - 1 k) + 35 (1 i - 4 j + 5 k) % // vectorForm ReleaseHold[%] {38, -134, 174} 38 i-134 j+174 k {38, -134, 174} Bobby On Tue, 08 May 2007 04:52:39 -0500, David Rees = <w3bdevilREMOVE at THISw3bdevil.com> wrote: > Ahoy, > > How can I perform elementary vector math in Mathematica? From what I'v= e > found, it's all Vector Calculus, but what about trivial/elementary vec= tor > math? > > Things like: "Particle A with position unit-vector of (3i+6j-1k) and > velocity vector (1i-4j+5k)ms^-1 collides with Particle B 35 seconds af= ter > moving off from its initial position, where did it collide?" > > Thanks > > > > -- = DrMajorBob at bigfoot.com