Re: determine viewpoint value during V6 3d rotation
- To: mathgroup at smc.vnet.net
- Subject: [mg82429] Re: determine viewpoint value during V6 3d rotation
- From: "David Park" <djmpark at comcast.net>
- Date: Sat, 20 Oct 2007 05:48:10 -0400 (EDT)
- References: <ff9tbf$6g5$1@smc.vnet.net>
Are you asking this because you don't have Version 6 and are thinking of getting it? In any case, with Version 6 any piece of Graphics3D, including that produced by ParametricPlot3D, can be rotated with the mouse. You can also hold down the the Ctrl key and zoom in and out with the mouse. You can also hold down the shift key and translate the image back and forth or up and down. It is also possible to produce animations or Manipulate statements where one uses Rotate or RotationTransform to rotate an image within the bounding box. If the image has a high degree of detail, the action may be slow, but many images rotate almost instantaneously. -- David Park djmpark at comcast.net http://home.comcast.net/~djmpark/ <congruentialuminaire at yahoo.com> wrote in message news:ff9tbf$6g5$1 at smc.vnet.net... > Hello Mathematica UG: > > In V6, it is possible to rotate a ParametricPlot3D (or the like) in > real time. Is it possible to determine what ViewPoint->() value a > rotation results in? > > TIA. > > Regards..Roger > >