Re: Howto convert a 2D graphic to a 3D graphic
- To: mathgroup at smc.vnet.net
- Subject: [mg94763] Re: Howto convert a 2D graphic to a 3D graphic
- From: Januk <ggroup at sarj.ca>
- Date: Tue, 23 Dec 2008 07:00:13 -0500 (EST)
- References: <ginpge$12h$1@smc.vnet.net>
Hi David, There might be, but I've found it easier to use the 3D graphics primitives to approximate the objects you're looking to create. For a 3D disk, you could use something like: disk3D[pnt_?VectorQ, normal_?VectorQ, radius_?NumericQ] := Cylinder [{pnt, pnt - 0.001 normal}, radius] I hope that helps, Januk On Dec 22, 5:17 am, David <li... at theflorys.org> wrote: > Newbie question: > > Is there a simple way to convert a 2D graphic object like Circle or Disk > (lets assume they are in the xy plane) into a 3D object? I want to = be > able to do a 3D rotation on, for example, a circle. > > Thanks for hints or solutions, David.