"If" tests inside call to Graphics3D
- To: mathgroup at smc.vnet.net
- Subject: [mg86291] "If" tests inside call to Graphics3D
- From: Steve Gray <stevebg at roadrunner.com>
- Date: Fri, 7 Mar 2008 02:32:59 -0500 (EST)
I want to make Boxed->, Axes->, AxesLabel->, and a bunch of individual
display items conditioned on various flags inside my call to
Graphics3D. When I do this, for example, with:
If[boxflg==1, options or items 1, options or items 2]
in my call, it says "An improperly formatted option was encountered
while reading a Graphics. The option was not in the form of a rule."
How do I do this? Thanks in advance.
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