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Re: Buttons and Overwriting a Cell

  • To: mathgroup at smc.vnet.net
  • Subject: [mg105575] Re: [mg105545] Buttons and Overwriting a Cell
  • From: Alexei Boulbitch <Alexei.Boulbitch at iee.lu>
  • Date: Wed, 9 Dec 2009 05:51:41 -0500 (EST)

Hello, Gregory,
try this:

Button["Hit Me",
 Module[{m}, Clear[m];
  m = {{RandomInteger[{2, 12}],
     RandomInteger[{2, 12}]}, {RandomInteger[{2, 12}],
     RandomInteger[{2, 12}]}};
  Print[TableForm[m, TableHeadings -> {Automatic, Automatic}]]]]


Regards, Alexei





Hello everyone,

I'm trying to create a button that will produce a 2x2 table of random integers, which I think I've succeeded in doing with the following.

Button["Hit Me", Print[TableForm[{{RandomInteger[{2,12}], RandomInteger[{2,12}]},
{RandomInteger[{2,12}], RandomInteger[{2,12}]}},
TableHeadings->{Automatic,Automatic}]]]

I'd also like it to overwrite any existing table that it has produced on a previous click.  I know I need to set CellAutoOverwrite to True, but I'm not sure how to work that into my Button statement.  Any suggestions would be much appreciated.

Regards,

	Gregory




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