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Re: 3D convex hull
Steve, just a guess: if you evaluate Options[ComputationalGeometry`Methods`ConvexHull3D] you'll see a lot of options, perhaps some of the non-standard ones will help you (if you figure out what they actually do). Mind you, nothing is documented and more probably some kind of temporary precursor to future stuff. Regards, Yves Am 12.08.2010 11:26, schrieb S. B. Gray: > t is the original list of vertices and verts is the list of > vertices on the convex hull of plist. Very simple and very fast, but it > does not distinguish the triangles on the convex hull from the triangles > having interior lines. Eric's does do that (in fact it returns the hull > in terms of those exterior polygons or triangles), and it's not so easy > to do after doing the command listed above. Fortunately I can > accommodate the extra triangle lines.