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How does one fix a Graphics3D display?

  • To: mathgroup at smc.vnet.net
  • Subject: [mg113642] How does one fix a Graphics3D display?
  • From: Joseph Gwinn <joegwinn at comcast.net>
  • Date: Fri, 5 Nov 2010 05:14:53 -0500 (EST)
  • Organization: Gwinn Instruments

I'm using a 3dconnexion "SpaceNavigator" 3-D mouse (works like the old 
SpaceBall joystick), and am running into an annoying problem.  I have a 
simple DynamicModule that accepts and integrates the XYZ inputs from the 
SpaceNavigator, and uses the integral to move a little sphere around in 
a 3D box.  So far so good.  But I cannot get the box to stay still.
Matheamtica keeps trying to help me by recomputing what it thinks is the
best way to view the scene, which leads to disorienting jumps in the
box and the viewpoint.

So, the question is how to convince Mathematica to keep the box fixed and let 
the little sphere fly around within this cage?  I have tried many 
variations of the View* options, to no avail.


For the record, here is some sample code.  You will need some kind of 3D 
controller for this code to work.

DynamicModule[{x=0,y=0,z=0},
Graphics3D[
{Dynamic[Text[ToString[{x,y,z}],{0,0,10}]],Sphere[Dynamic[{x,y,z}+=
{1,1,-1}*ControllerState["SpaceNavigator",{"X Axis","Z Axis",
"Y Axis"}]],0.35]},PlotRange->{{-10,+10},{-10,+10},{-10,+10}},
Axes->True,Ticks->False,AxesLabel->{"x","y","z"},ViewPoint->Front,
ViewVertical->{0,0,1},ViewCenter->{0,0,0},ViewVector->{{0,30,0},{0,-1,0}}
]
]


Thanks in advance,

Joe Gwinn


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