Re: Problem with "Point" light sources in Mathematica 7.01
- To: mathgroup at smc.vnet.net
- Subject: [mg118503] Re: Problem with "Point" light sources in Mathematica 7.01
- From: John Fultz <jfultz at wolfram.com>
- Date: Sat, 30 Apr 2011 05:51:34 -0400 (EDT)
- Reply-to: jfultz at wolfram.com
Seems there's a problem with the use of ImageScaled for Point and Spot light sources. The problem has been reported. FWIW, the value used for Lighting->Automatic, which was made to resemble the v5 lighting system as closely as possible given the dramatic changes in the underlying rendering code, is: { {"Ambient", RGBColor[{0.312,0.188,0.4}]}, {"Directional",RGBColor[{0.8,0.,0.}],ImageScaled[{2,0,2}]}, {"Directional",RGBColor[{0.,0.8,0.}],ImageScaled[{2,2,2}]}, {"Directional",RGBColor[{0.,0.,0.8}],ImageScaled[{0,2,2}]} } Sincerely, John Fultz jfultz at wolfram.com User Interface Group Wolfram Research, Inc. On Fri, 29 Apr 2011 16:47:54 +0500, Alexey Popkov wrote: > Hello, > > I tried to reproduce the default styling of Plot3D of Mathematica 5 in > Mathematica 7.01 and faced unexpected seemingly wrong behavior of "Point" > light sources in version 7. > > Consider the following: > > v5Style = {{"Ambient", GrayLevel[0]}, {"Point", RGBColor[{1, 0., 0.}], > ImageScaled[{2, 0, 2}]}, {"Point", RGBColor[{0., 1, 0.}], > ImageScaled[{2, 2, 2}]}, {"Point", RGBColor[{0., 0., 1}], > ImageScaled[{0, 2, 2}]}}; > Plot3D[Sin[x y], {x, 0, Pi}, {y, 0, Pi}, Lighting -> v5Style, Mesh -> 20] > > The plot generated by the above code is too dark. And the surface colors > does not change when rotating the plot. It means that the "Point" light > sources are fixed in the coordinate system and rotate with the plot. > > With "Directional" light sources the problem disappears but it is not the > default lighting style of Mathematica 5: > > new = {{"Ambient", GrayLevel[0]}, {"Directional", > RGBColor[{1, 0., 0.}], ImageScaled[{2, 0, 2}]}, {"Directional", > RGBColor[{0., 1, 0.}], ImageScaled[{2, 2, 2}]}, {"Directional", > RGBColor[{0., 0., 1}], ImageScaled[{0, 2, 2}]}}; > Plot3D[Sin[x y], {x, 0, Pi}, {y, 0, Pi}, Lighting -> new, Mesh -> 20] > > It seems that in the case of "Point" light sources we get wrong light > directions. Is there a way to avoid this? > > Alexey