Re: Filtering data from numerical minimization
- To: mathgroup at smc.vnet.net
- Subject: [mg116925] Re: Filtering data from numerical minimization
- From: Sebastian Hofer <sebhofer at gmail.com>
- Date: Fri, 4 Mar 2011 03:41:54 -0500 (EST)
On Wed, Mar 2, 2011 at 11:30 PM, DrMajorBob <btreat1 at austin.rr.com> wrote: > This preserves more data points, and it's simpler: > > > noise = RandomReal[NormalDistribution[0, .75], m = 30]; > data = Table[{x -> n, f -> n + noise[[n]]}, {n, 1, m}]; > r = Reverse /@ data; > fdata = {x, f} /. LongestCommonSequence[r, Sort@r]; > ListPlot@fdata > > or > > > noise = RandomReal[NormalDistribution[0, .75], m = 30]; > data = Transpose@{noise + Range@m, Range@m}; > fdata = LongestCommonSequence[data, Sort@data]; > ListPlot@fdata > > > Bobby > > On Wed, 02 Mar 2011 03:37:36 -0600, Sebastian <sebhofer at gmail.com> wrote: > > Sorry for that, there is a typo in the code above. Also, I should have >> included a sample of my data. For completeness: >> >> DefineFilter[cond_, options : OptionsPattern[]] := >> Module[{ret}, >> ret = Switch[OptionValue[ReturnValue], "Position", True, _, >> False]; >> Return@ >> With[{ret = ret}, >> Function[t, >> Select[Table[ >> If[i == 1 || i == Length@t || cond[t, i], >> If[ret, i, t[[i]]]], {i, 1, Length@t}], # =!= Null &]]];]; >> Options[DefineFilter] = {ReturnValue -> "Value"}; >> Attributes[DefineFilter] = {HoldAll}; >> >> filter1 = >> DefineFilter[(f /. #1[[#2 - 1]]) < (f /. #1[[#2]]) < (f /. #1[[#2 + >> 1]]) &]; >> >> noise = RandomReal[NormalDistribution[0, .75], m = 30]; >> data = Table[{x -> n, f -> n + %[[n]]}, {n, 1, m}]; >> fdata = {x, f} /. filter1[data]; >> ListPlot[fdata] >> >> I hope it works this time. Anyway, you are of course right and my code >> does drop points which could be kept, I'm aware of that. My data is >> not to big (a few hundreds of points at most) so the brute force >> method might actually be feasible. I will definitely try it out at >> some point and tell you the results. It may be a while though, as I >> have more pressing problems to work on at the moment. >> >> Best regards, >> Sebastian >> >> > -- > DrMajorBob at yahoo.com > This is simpler indeed and also preserves a lot more points than my original code. Thanks!