Writing a .3ds, getting an error from BinaryWrite
- To: mathgroup at smc.vnet.net
- Subject: [mg125210] Writing a .3ds, getting an error from BinaryWrite
- From: "W. Craig Carter" <ccarter at 24-m.com>
- Date: Wed, 29 Feb 2012 07:23:11 -0500 (EST)
- Delivered-to: l-mathgroup@mail-archive0.wolfram.com
Hello Mathgroup, I am wondering if any of you have seen this before, or have a work-around. When doing this: Export["file.3ds",Graphics3d[=85=85]] (*THe graphics3d object is very large; so not useful to paste in here*) I am getting this error: BinaryWrite::nocoerce: 75264 cannot be coerced to the specified format. The .3ds exporter writes in Binary, so my interpretation is that an integer cannot be encoded as a binary. I can try other 3d data formats, but I am wondering if anyone else has seen this and has a workaround. (***note, some graphics3d objects of similar size and constructed the same way, *do* write without error*) Thanks, Craig