Graphics bounding box in source coordinates?
- To: mathgroup at smc.vnet.net
- Subject: [mg124124] Graphics bounding box in source coordinates?
- From: David Bevan <david.bevan at pb.com>
- Date: Tue, 10 Jan 2012 05:57:34 -0500 (EST)
- Delivered-to: firstname.lastname@example.org
Is there some way of getting the bounding box of Graphics in the source coordinate system? For example, Show can be used to display an array of objects on top of each other:
But I want to display them side by side. The following can be used to offset each object by a fixed interval:
But I would like the gaps between each object to be of fixed size. So I want a version of graphicsArray which determines the value to pass to Translate by getting the bounding box info from each Graphic.
Rasterize[,"BoundingBox"] doesn't help because it returns the size in pixels after scaling:
My real objects are more complex than these simple circles (and I want something reusable with different objects).
Thanks for your help (and apologies if I missed something obvious in the documentation).
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