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How to render 3D Texture as solid body?
Does anyone know how to reproduce this example from wri.com? http://www.wolfram.com/mathematica/new-in-8/enhanced-2d-and-3d-graphics/volumetric-rendering-using-3d-textures.html There's an example on the doc page of Texture, under Applications -> Volume Rendering, but it only renders 2D slides, not a solid three-dimensional body like the example I linked to. I'm interested in starting with a 3D texture and rendering a solid 3D body from it, just like the example I linked. I asked this question here as well: http://mathematica.stackexchange.com/q/6247/12