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08/06/12 05:11am

my objective is to create a convex hull out of a 3D set of points.

The function TetGenConvexHull [] does the big part, the only problem is that it only creates triangles from the given points.

If the set of points represents a cube, the function doesn't create 6 squares as facets, but 12 triangles, of which two are always on the same plane.
This makes it harder to understand what is what during visualization (superfluous lines).

Is there a way to solve this problem?

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Subject (listing for '3D convex hull')
Author Date Posted
3D convex hull Benjamin 08/06/12 05:11am
Re: 3D convex hull Michael 08/10/12 08:14am
Re: Re: 3D convex hull Peter Pein 08/10/12 7:18pm
Re: Re: 3D convex hull Benjamin 08/26/12 09:25am
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