I encounter the following problem:
I have writen a program that must have 5 blinking colors. The solution I use is to allocate private read/write colors in the default colormap and periodically to modify the RGB of the allocated pixel. This solution is OK except when I want to launch more than one or two instances of the program at the same time. The color allocation fails.
I would first like to know if the use of a private colormap for each instance would be a solution.
I would also like to know if there is a mean to share read/write colors so, one instance of the program would be in charge of the color modification for all the others.
Thank you for your reply