Cuboid & RotateShape
- To: mathgroup at smc.vnet.net
- Subject: [mg15184] Cuboid & RotateShape
- From: "Richard W. Klopp" <rwklopp at unix.sri.com>
- Date: Fri, 18 Dec 1998 23:20:25 -0500
- Organization: SRI International
- Sender: owner-wri-mathgroup at wolfram.com
How come Cuboid[] appears to be designed such that RotateShape doesn't work on it? The following doesn't do any rotation: RotateShape[ Graphics3D[Cuboid [{0.1,1,1}]], Pi/4,0,0] The following is a workaround: RotateShape[ AffineShape[Polyhedron[Cube],{0.1,1,1}], Pi/4,0,0] RotateShape looks for Polygon, Line, or Point objects to rotate, so Cuboid must somehow not be made of those things. Is this correct? Is there a reason that Cuboid[] is designed this way?