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Re: Cuboid & RotateShape

  • To: mathgroup at
  • Subject: [mg15197] Re: [mg15184] Cuboid & RotateShape
  • From: "Kevin J. McCann" <kevinmccann at>
  • Date: Tue, 22 Dec 1998 04:01:31 -0500
  • Sender: owner-wri-mathgroup at

Cuboid has its sides parallel to the coordinate axes (try ?Cuboid).


-----Original Message-----
From: Richard W. Klopp <rwklopp at> To: mathgroup at
Subject: [mg15197] [mg15184] Cuboid & RotateShape

>How come Cuboid[] appears to be designed such that RotateShape doesn't
>work on it? The following doesn't do any rotation:
>         Graphics3D[Cuboid [{0.1,1,1}]],
> Pi/4,0,0]
>The following is a workaround:
>      AffineShape[Polyhedron[Cube],{0.1,1,1}],
>                 Pi/4,0,0]
>RotateShape looks for Polygon, Line, or Point objects to rotate, so
>Cuboid must somehow not be made of those things. Is this correct? Is
>there a reason that Cuboid[] is designed this way?

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