MathGroup Archive 1998

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RE: 3D problem

See Di`screteMath`ComputationalGeometry`, there is a function for the
nearest neighbour.

Hope this helps,

Jean-Marie THOMAS
Conseil et Audit en Ingenierie de Calcul
+33 (0)3 88 32 93 64

-----Message d'origine-----
De:	Russell Towle [] Date:	mardi 27 janvier
1998 09:10
Objet:	[mg10640] 3D problem

Hi all,

I am translating polygons an unknown distance in 3-space; it may happen
that a vertex of one polygon will fall into coincidence with a vertex
of another polygon; what is the most efficient way to discover such a
point, and therefore the special distance of translation?

Russell Towle
Giant Gap Press:  books on California history, digital topographic maps
P.O. Box 141
Dutch Flat, California 95714
Voice:  (916) 389-2872

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