Re: Contour Plotting on a sphere
- To: mathgroup at smc.vnet.net
- Subject: [mg15320] Re: Contour Plotting on a sphere
- From: sidles at u.washington.edu (John Sidles)
- Date: Fri, 8 Jan 1999 04:15:10 -0500
- Organization: University of Washington, Seattle
- References: <76cih0$o3s@smc.vnet.net> <76fgab$t54@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
I have had very good luck exporting Mathematica contour plots as bitmaps, then rendering the bitmap in the public-domain raytracing program POV-ray, available for most platforms at http://www.povray.org/ The POV-ray syntax for my application looks like: #declare deepEnergyDissipationSquare = polygon { 5, <0, 0>, <0, 1>, <1, 1>, <1, 0>, <0, 0> texture { finish { ambient 0.4 diffuse 0.4 specular 0.2 } pigment{image_map { gif "Dissipation.GIF" transmit all 0.3}}} Here the file "Dissipation.GIF" is a Mathematica bitmap. In POV-ray, image_maps can be rotated, scaled, wrapped onto a sphere or cylinder, made transparent ... pretty much anything you want. It makes a nice adjunct for Mathematica. There is a learning curve, though. Good luck ... JAS