RE: Need help defining an Octahedron
- To: mathgroup at smc.vnet.net
- Subject: [mg24655] RE: [mg24635] Need help defining an Octahedron
- From: "David Park" <djmp at earthlink.net>
- Date: Mon, 31 Jul 2000 09:23:24 -0400 (EDT)
- Sender: owner-wri-mathgroup at wolfram.com
Bob, Needs["Graphics`Polyhedra`"] Vertices[Octahedron] {{0, 0, Sqrt[2]}, {Sqrt[2], 0, 0}, {0, Sqrt[2], 0}, {0, 0, -Sqrt[2]}, {-Sqrt[2], 0, 0}, {0, -Sqrt[2], 0}} Show[Polyhedron[Octahedron]] Or better yet << RealTime3D`; Show[Polyhedron[Octahedron]] << Default3D` David Park djmp at earthlink.net http://home.earthlink.net/~djmp/ > -----Original Message----- > From: Bob Harris [mailto:nitlion at mindspring.com] To: mathgroup at smc.vnet.net > Sent: Friday, July 28, 2000 5:24 PM > To: mathgroup at smc.vnet.net > Subject: [mg24655] [mg24635] Need help defining an Octahedron > > > Howdy, > > I'm a novice at Mathematica, and am trying to describe to it a particular > octahedron. Any help/suggestions anyone has, I'd be grateful. > > The object's eight faces are four regular pentagons and four > quadrilaterals. > A flat diagram of the object, which can be folded and taped to make the > surface of the object, is (crudely) shown below (and which must be viewed > using a monospaced font, such as Courier New or Monaco). > > The four pentagons (A, B, C, and D) are strung from left to right in and > up/down/up/down pattern; when folded, the lower right edge of D joins the > upper left edge of A. The quadrilaterals (E, F, G, and H) then > fold down so > that, for example, G has common edges with B, C, D, and E. > > : - . - . > : / \ . . / \ . . > : / E \ . . / G \ . . > : .-----. .-----. . > : / \ B / \ D / > : / \ / \ / > : / A \ / C \ / > : . .-----. .-----. > : . . \ F / . . \ H / > : . . \ / . . \ / > : . - . - > > Beware that the diagram as drawn here misrepresents some of the angles and > lengths. In particular, the short sides of the quadrilaterals are longer > than they appear; all other side lengths are one unit, but the short side > has length about .637 (1-2*sin(pi/5)*cos(2*pi/5), but I'm not > positive that > this is correct). The three segments from the top of G through the bottom > of F (including the BC edge) are *not* colinear. > > What I want to do is describe this object to Mathematica without me having > to figure out where all the vertices end up in three space. I'm > looking for > Mathematica to (somehow) figure out the <x,y,z> coordinates of > each vertex. > > I'd also like for Mathematica to draw it and rotate it, but I think I can > figure out how to do that once I have the vertices. > > Thanks in advance for any help, > Bob Harris > > P.S. If there is some other tool that would be better suited for > this, let > me know. > > > >