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i don't want intersection

  • To: mathgroup at smc.vnet.net
  • Subject: [mg28768] i don't want intersection
  • From: "Borut L" <borut at email.si>
  • Date: Fri, 11 May 2001 20:00:46 -0400 (EDT)
  • Sender: owner-wri-mathgroup at wolfram.com

Good day,

I made a function which displays 3D contour lines onto Surface Graphics.
It's pretty neat. There is a problem though. The contours "fit" so perfecty
onto the surface that they [are] a part of the surface - so half visible
half hidden by the surface - they seem to intersect.

I also came across an article in old Mathematica Journal which explains the
method and also mentions the problem but do not address it in details.

So I ask you mighty Mathematicians if you know a simple solution. ?

Is there even simpler way to make 3D contours... please point me to an
eventual news thread. ?


Thanks a lot,

Borut Levart,


a physics student from Slovenia




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