Re: Simplex visualization
- To: mathgroup at smc.vnet.net
- Subject: [mg31178] Re: Simplex visualization
- From: Jens-Peer Kuska <kuska at informatik.uni-leipzig.de>
- Date: Tue, 16 Oct 2001 01:18:57 -0400 (EDT)
- Organization: Universitaet Leipzig
- References: <9q8oi9$d2$1@smc.vnet.net>
- Sender: owner-wri-mathgroup at wolfram.com
Hi, you can have a notebook that split an closed body by a plane into two closed bodies it returns a list of the two pices and you can take the pice you like. Contact me if you wish to have it .. Regards Jens Borut L wrote: > > Hi group, > > I did computation on linear programming. > > I would like to find the solution for N = 3 (three variables, 3D space) by a > cool graphical analogy. Everybody is probably aware of the method: > machete-cutting space, where you get a polyhedron out of it (the boundary > faces are the constrains on variables). > > I can't implement the thinking into Mathematica. I have a cube and would > like to slice it apart by some inequalities (space division) and equalities > (surface filing). > > Something like Boolean function in 3D Studio Max where you produce solids... > but 3DSMax isn't that math-oriented. > > Do you have any clue / idea for me? > > Thank you, > > Borut