Re: Re: axes for Plot3D
- To: mathgroup at smc.vnet.net
- Subject: [mg60893] Re: [mg60872] Re: axes for Plot3D
- From: "David Park" <djmp at earthlink.net>
- Date: Sun, 2 Oct 2005 01:54:44 -0400 (EDT)
- Sender: owner-wri-mathgroup at wolfram.com
Thomas, One possible way to do this is with the DrawGraphics package from my web site. Needs["DrawGraphics`DrawingMaster`"] Draw3DItems[ {Draw3D[Evaluate[Sin[x y] /. x -> -x], {x, -Pi, Pi}, {y, -Pi, Pi}]}, Axes -> True, Ticks -> {CustomTicks[-# &, {-2, 2, 2, 5}], Automatic, Automatic}, ImageSize -> 450]; The rule reverses x in the plot and the first argument of CustomTicks, -#&, reverses the scale on the x axis. David Park djmp at earthlink.net http://home.earthlink.net/~djmp/ From: grimey [mailto:tfgeyer at yahoo.com] To: mathgroup at smc.vnet.net Thank you, but it's not what I'm looking for, that's just determining where the axes should be drawn. Perhaps I explained it badly: I want to draw Plot3D[Sin[x y],{x,-Pi,Pi},{y,-Pi,Pi}] but in a way that it looks like I draw Plot3D[Sin[-x y]],{x,-Pi,Pi},{y,-Pi,Pi}]], so that the positive x-axis and the negative x-axis are switched, it should start with "+Pi" (left side in default ViewPoint) and end with "-Pi" (right side in default ViewPoint), but it should still show "Sin[x y]". Just one axis is rotated for 180 degree. Of course it's not Sin[x y] that I want to plot, that is just an example. I have a 3D-plot where the most important things can be seen in one corner that you don't get to see in the front simply by changing the ViewPoint, you somehow have to invert one axis of the plot. Thank you. Thomas Geyer