Re: Re: Locator 3D
- To: mathgroup at smc.vnet.net
- Subject: [mg83523] Re: [mg83508] Re: Locator 3D
- From: "Szabolcs HorvÃt" <szhorvat at gmail.com>
- Date: Thu, 22 Nov 2007 04:44:54 -0500 (EST)
- References: <fi0ndv$5c5$1@smc.vnet.net> <200711211059.FAA13110@smc.vnet.net>
Hmmm ... this might be a good start: DynamicModule[{pos = {{0, 0, 0}, {0, 0, 0}}}, EventHandler[ Graphics3D[{Sphere[Dynamic[First@pos], .1]}, PlotRange -> 1], {"MouseMoved" :> (pos = MousePosition["Graphics3DBoxIntercepts"])} ]] (Example "stolen" from the doc page of EventHandler[].) Szabolcs On Nov 21, 2007 3:06 PM, Ingolf Dahl <ingolf.dahl at telia.com> wrote: > One could also think of locators with "object snap", in such a way that the > movement in the 3D case is confined to some graphic elements (points, lines > or surfaces), present in the 3D graphics. The movement of the locator can > then be controlled by the 2D position of the mouse in the image plane. But I > do not know how to implement that in Mathematica in a good way. One could > maybe imagine working on a freezed(=fixed viewpoint) 2D projection of the 3D > image, with ordinary 2D locators, and then search the graphics for 3D > objects with 2D projections in the neighborhood of the locator positions. > Another possibility is to have two freezed 2D projections from different > directions, with a common list of 3D locators, coupled to the 2D locators of > the two projections. > A third possibility is to use the mouse wheel, available on many mice. But > how to see where the locator is in the depth direction? > With all the clever programmers following MathGroup, maybe someone... > > Best regards > > Ingolf Dahl > > -----Original Message----- > From: Szabolcs Horvát [mailto:szhorvat at gmail.com] > Sent: 21 November 2007 12:00 > To: mathgroup at smc.vnet.net > Subject: [mg83508] Re: Locator 3D > > roby.nowak at gmail.com wrote: > > Hi everybody, > > > > is there something like a 3D Locator in Mathematica 6.0 ? > > how could such a thing be realised ? > > The advantage of a Locator over something like > > Manipulate[ > Graphics[Point[{x, y}], PlotRange -> 1], > {x, -1, 1}, {y, -1, 1}] > > is that it can be directly moved with the mouse. To easily move a point in > 3D, one needs a special input device. If you do have such a device, then > you might want to look at the documentation page > guide/GamepadAndDeviceInterface . It should be possible to use it to move a > point in 3D, but I never had the chance to try this because I do not have > access to game pads. > > -- > Szabolcs > > > >
- References:
- Re: Locator 3D
- From: Szabolcs Horvát <szhorvat@gmail.com>
- Re: Locator 3D