Re: Howto convert a 2D graphic to a 3D graphic
- To: mathgroup at smc.vnet.net
- Subject: [mg94763] Re: Howto convert a 2D graphic to a 3D graphic
- From: Januk <ggroup at sarj.ca>
- Date: Tue, 23 Dec 2008 07:00:13 -0500 (EST)
- References: <ginpge$12h$1@smc.vnet.net>
Hi David,
There might be, but I've found it easier to use the 3D graphics
primitives to approximate the objects you're looking to create.
For a 3D disk, you could use something like:
disk3D[pnt_?VectorQ, normal_?VectorQ, radius_?NumericQ] := Cylinder
[{pnt, pnt - 0.001 normal}, radius]
I hope that helps,
Januk
On Dec 22, 5:17 am, David <li... at theflorys.org> wrote:
> Newbie question:
>
> Is there a simple way to convert a 2D graphic object like Circle or Disk
> (lets assume they are in the xy plane) into a 3D object? I want to =
be
> able to do a 3D rotation on, for example, a circle.
>
> Thanks for hints or solutions, David.