Re: Problems using MathLink
- To: mathgroup at smc.vnet.net
- Subject: [mg95309] Re: Problems using MathLink
- From: Steve Wilson <stevew at wolfram.com>
- Date: Thu, 15 Jan 2009 06:10:17 -0500 (EST)
- References: <gkgq0p$48v$1@smc.vnet.net> <200901141031.FAA17019@smc.vnet.net>
Here are the modifications that this function needs in order to work
correctly:
void rot(MLINK link, double theta)
{
/*
Because the original function was only sending Heads of type List,
We can simply pass MLPutRealArray a NULL pointer for the heads
argument and MathLink will send the head List for each level of the
array.
*/
double a[3][3];
a[0][0] = cos(theta);
a[0][1] = sin(theta);
a[0][2] = 0;
a[1][0] = - sin(theta);
a[1][1] = cos(theta);
a[1][2] = 0;
a[2][0] = 0;
a[2][1] = 0;
a[2][2] = 1;
long *dims, depth;
/*
The array is only depth 2. The original version told MLPutRealArray
that
the data array 'a' had a depth of 3. MLPutRealArray tried to send
the extra dimension
which didn't actually exist which lead to the crash.
*/
dims = new long[2];
dims[0] = 3;
dims[1] = 3;
MLPutRealArray(link, *a, dims, (char **)0, 2);
}
Steve Wilson
Senior Network/System Protocol Developer
Wolfram Research, Inc.
On Jan 14, 2009, at 3:31 AM, Jens-Peer Kuska wrote:
> Hi,
>
> you are sure that your array has the depth 3 and not
> the dimension 3 x 3, and what is the third dimension
> in a[3][3] ..
>
> BTW, you never delete[] heads,dims.
> If you wish to fill your main memory you should
> use larger pieces of memory
> that you don't recycle, you are faster done than.
>
> Regards
> Jens
>
> Jonathan Yik wrote:
>> Hi,
>>
>> I'm trying to write a subroutine in C++ that passes a rotation
>> matrix to
>> Mathematica through MathLink. The code compiles fine, but when I
>> try to run
>> the compiled program, I get a segfault at the point in the program
>> where the
>> subroutine is called. As far as I can tell, the fault occurs
>> whenever the
>> program calls MLPutRealArray or MLPutReal32Array.
>>
>> Here is my code for the subroutine:
>>
>> void rot(MLINK link, double theta)
>> {
>> char **heads, **HEAD;
>> heads = new char*[3];
>> heads[0] = "List";
>> heads[1] = "List";
>> heads[2] = "List";
>> double a[3][3], *b;
>> a[0][0] = cos(theta);
>> a[0][1] = sin(theta);
>> a[0][2] = 0;
>> a[1][0] = - sin(theta);
>> a[1][1] = cos(theta);
>> a[1][2] = 0;
>> a[2][0] = 0;
>> a[2][1] = 0;
>> a[2][2] = 1;
>> long *dims, *D, depth;
>> dims = new long[3];
>> dims[0] = 3;
>> dims[1] = 3;
>> dims[2] = 3;
>> MLPutRealArray(link, *a, dims, heads, 3);
>> }
>>
>> Is there something in this code that I'm missing that causes the
>> fault? Or
>> is this a but in the ml32i3.dll file?
>>
>> Yours,
>>
>> Johnathan Yik